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  • 360° image Render ?

    Is it possible with VfSU to render a 360° image?

    In rhino it is... http://asgvis.com/index.php?option=c...d=27&Itemid=55
    www.Top3Dstudio.com
    SU 8
    VfS 1.48.89
    Win 7 64-bit

  • #2
    Re: 360° image Render ?

    Yes, it is possible.... the way I do it involves a few steps....
    Below is a quick test image I did... and the link to the interactive version... http://uc360.net/3d/render-vt.mov


    First Create the model.
    Then use the free plugin cubicpanoout.rb to create the 6 cubic views.
    Resize your window to the non-grayed out area...Render each of the 6 views.
    Use a program that can stitch the cubic images... I use Pano2Qtvr... but I'm sure there is free software out there that can do the same.
    BAM! You have a 360 degree spherical image.

    If anyone knows of an easier way, I'm also interested.

    Comment


    • #3
      Re: 360° image Render ?

      Yea, here's a much easier way...

      + In the Camera rollout change the Camera Type to Spherical (physical cam must be disabled)
      + Override the Field of View to 360
      + Set your output resolution to a 2:1 aspect ratio (this is optional, but minimizes distortion)

      This will give you a map that you could use a spherical environment
      Damien Alomar<br />Generally Cool Dude

      Comment


      • #4
        Re: 360° image Render ?

        Originally posted by dalomar
        Yea, here's a much easier way...

        + In the Camera rollout change the Camera Type to Spherical (physical cam must be disabled)
        + Override the Field of View to 360
        + Set your output resolution to a 2:1 aspect ratio (this is optional, but minimizes distortion)

        This will give you a map that you could use a spherical environment
        Thank you Damien, unfortunately I always use Physical Cam, so i won't change all setting each time i would like a 360 shot. :-\


        Originally posted by dang8
        Yes, it is possible.... the way I do it involves a few steps....
        Below is a quick test image I did... and the link to the interactive version... http://uc360.net/3d/render-vt.mov


        First Create the model.
        Then use the free plugin cubicpanoout.rb to create the 6 cubic views.
        Resize your window to the non-grayed out area...Render each of the 6 views.
        Use a program that can stitch the cubic images... I use Pano2Qtvr... but I'm sure there is free software out there that can do the same.
        BAM! You have a 360 degree spherical image.

        If anyone knows of an easier way, I'm also interested.
        Thanks dang8, I found the ruby file on smustard, but i can't figure out how to use it.
        i placed the .rb file in the SU's plugin folder and restarted SU, but i didn't found where should it be?
        www.Top3Dstudio.com
        SU 8
        VfS 1.48.89
        Win 7 64-bit

        Comment


        • #5
          Re: 360° image Render ?

          The plugin should show up under Camera as CubicPano Out

          Here is my normal process for doing it in sketchup:
          1. Create the scene
          2. Click on Camera and then on CubicPano Out
          3. A settings window should open.
          3a. Resolution - I enter a value of 1024 or greater
          3b. Create Cube Pages - Switch to True
          3c. Top Image Correction - True


          4. Resize your work area window to fit exactly where the grey bars are. For some reason the only way I can get it to work is if I do this. It's actually very important... even if you change the render settings in step 5. ----- if anyone knows a setting to make it render just inside the grey area without resizing the window, I would love to know! -----


          5. V-RAY Settings - Here is a screen shot of how I setup the camera and output properties. -- Forgot to add uncheck Vignetting


          6. Render your first scene and save.... Do this for the rest of the page scenes.

          Comment


          • #6
            Re: 360° image Render ?

            dang8,
            Thanks a LOT for the tutorial. I rendered all of the 6 views, but now I'm struggling to find an app to make QTvr out of those views.

            Damien,
            Can you please put this in the tutorial section?
            www.Top3Dstudio.com
            SU 8
            VfS 1.48.89
            Win 7 64-bit

            Comment


            • #7
              Re: 360° image Render ?

              40th,

              This is the software I use... http://gardengnomesoftware.com/pano2qtvr.php If you plan on doing these a lot, it's well worth the purchase. If I get a chance, I will search around to see if I can find any free software that can do it.

              If you want, send me a msg, and I will stitch them for you and send back the pan.

              Comment


              • #8
                Re: 360° image Render ?

                dang8,
                I'm not planning on doing this a lot, but from time to time. If you can find a free app that would be great!
                Thanks for you help.
                www.Top3Dstudio.com
                SU 8
                VfS 1.48.89
                Win 7 64-bit

                Comment


                • #9
                  Re: 360° image Render ?

                  Nice!

                  thank you very much for the tutorial dang8!
                  anyone know of any free alternative to Pano2VR? (preferable in Mac OSX)

                  Best! ;D

                  Comment


                  • #10
                    Re: Re: 360� image Render ?

                    HI dang8

                    To Avoid resize the window you have to replace the 45 FOV of 90 in the settings of vray camera and comes ready render exactly as it appears in the window cut...

                    Greetings



                    Originally posted by dang8
                    The plugin should show up under Camera as CubicPano Out

                    4. Resize your work area window to fit exactly where the grey bars are. For some reason the only way I can get it to work is if I do this. It's actually very important... even if you change the render settings in step 5. ----- if anyone knows a setting to make it render just inside the grey area without resizing the window, I would love to know! -----
                    www.radiosity.com.ar

                    Comment


                    • #11
                      Re: 360° image Render ?

                      what if I want to make a more normal panorama?? Like 180 degrees, in one direction only???

                      when doing real world photos, its so simple... I take several photos, just rotating the camera along its own axis.

                      but when I try that with VRAY, the same panorama programas that can easily create panoramas out of camera photos, CANT MATCH the VRAY renders (I do the VERY SAME process... just change the camera angle inside Sketchup a bit, take another render, etC)

                      Comment


                      • #12
                        Re: 360° image Render ?

                        This sounds pretty cool. I'll play around with it.
                        There is a free open source panorama stitcher that I just found recently, I haven't played around with it too much yet, so I'm not sure how to get a qtvr out of it:
                        http://hugin.sourceforge.net/

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